HITCH
HITCH
HITCH
Mobile Workspace
Mobile Workspace
Mobile Workspace
Selection of visualization efforts I lead of the Hitch product line while doing contract work for Nomadlabs.
Selection of visualization efforts I lead of the Hitch product line while doing contract work for Nomadlabs.
Disciplines:
3D Visualization
Art Direction
Disciplines:
3D Visualization
Art Direction
Time:
2025
Time:
2025


MOBILE WORKSPACE
MOBILE WORKSPACE
Hitch is a system that provides the freedom and flexibility you need to harmonize life and work. It is designed to be an extension of you throughout your day, whatever work looks like for you.
Hitch is a system that provides the freedom and flexibility you need to harmonize life and work. It is designed to be an extension of you throughout your day, whatever work looks like for you.
Whether in the playroom with the kids, in a camper on an adventure, or right in bed, the patent pending design provides you the freedom and flexibility to work well wherever life needs you to be.
Whether in the playroom with the kids, in a camper on an adventure, or right in bed, the patent pending design provides you the freedom and flexibility to work well wherever life needs you to be.

ROLE
ROLE
NomadLabs tasked me with creating a series of renders that would display their product; Hitch in a variety of environments that reflected their values and aesthetic.
NomadLabs tasked me with creating a series of renders that would display their product; Hitch in a variety of environments that reflected their values and aesthetic.


RENDERING BASELINE
RENDERING BASELINE
The beginning of the project i was provided a CAD model of Hitch that would allow me to build the rendering assets from the ground up. Using a product sample, I was able to accuracy replicate the materials.
The beginning of the project i was provided a CAD model of Hitch that would allow me to build the rendering assets from the ground up. Using a product sample, I was able to accuracy replicate the materials.














IDEATION
IDEATION
Once test renders were approved, I transitioned into brainstorming interiors that would reflect NomadLab's brand identity. I started by gathering interior images to cultivate a consistent and appropriate art direction.
Once test renders were approved, I transitioned into brainstorming interiors that would reflect NomadLab's brand identity. I started by gathering interior images to cultivate a consistent and appropriate art direction.



SCENE DEVELOPMENT
SCENE DEVELOPMENT
Several rounds of rendering and refinement were conducted to dial in lighting, camera angle, and scene props that would reflect the lifestyle of people using Hitch.
Several rounds of rendering and refinement were conducted to dial in lighting, camera angle, and scene props that would reflect the lifestyle of people using Hitch.
Several rounds of rendering and refinement were conducted to dial in lighting, camera angle, and scene props that would reflect the lifestyle of people using Hitch.


























